Workshop « Gaming and reading: compare, contrast and complement »

ANR Reading in Europe, EnJeu[x] and Cost action E-READ organise a joint workshop about Gaming and Reading. This workshop, interdisciplinary and european,  will focus on Young  reading practices.

November 12th and 13th 2015 Université du Maine, Le Mans (Salle Belon-BU)

Le Mans workshop will provide a venue for fostering research interest in gaming and playing, providing another approach to deeper understanding of some aspects of contemporary traditional and digital reading.


Contact and information: delphine.huet[at]

Thursday, November 12th
14:00 Brigitte Ouvry-Vial: brief welcome and workshop tasks/purpose
14:15 Participants introduce themselves
14:25 Adam Sofronijevic: Cfp, introduction to the topic, strands of research
14:40 Matthew Grenby – Keynote speech: The Gaping Wide-Mouthed Waddling Frog: the game in the book in the long eighteenth century

15:05 Session 1 Social aspects
Elisa Marazzi: Reading/playing in the history of pedagogy- Brief State of knowledge
Gustavo Gomez-Mejia: Reading and “social media”; Ludic possibilities on screen

15:45 Discussion and Coffee break

16:30 Session 2 Similarities and dissimilarities
Katrin Tiidenberg: Text interpretation and gamification of reading
Kjell Ivar Skjerdingstad: Reading experience as dance

17:10 Interactive session 1 – Possibilities for book chapters and uncovered topics:
Epistemology of games and textual materials: to do and to reflect upon;
Epics in gaming and reading: from Homer to Sid Meier;
Short term satisfaction in reading and gaming: shoot to kill and click to inform

18:15 Day Sessions end

Friday, November 13th
09:00 Session 3 Empathy and interaction
Niels Bakker: Reading as gaming: new possibilities for hypertext
Marina Kotrla Topic: Do gaming and reading have a common relationship to theory of mind?

09:40 Session 4 Author, authority and immersion in fiction
Francesca Orestano: Evolution of reading: gaming the author, the case of Dungeons and dragons
Laurent Bazin: Theory of fiction: which models for immersion?
Xavier Minguez-Lopez: Playing for Reading, Reading for playing

10:40 Coffee break

11:00 Interactive session 2- Potential co-authored book chapters and articles

12:30 Lunch by host

13:30-15:00 Wrap-up and discussing timeframes, research possibilities and resources available


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